Structs
- A compiled wasm module, ready to be instantiated.
- The engine type
- The inner contents of
Engine
- A temporary handle to an
Engine
EngineRef can be used to build aModule
It can be created directly with anEngine
Or from anything implementingAsEngineRef
like fromStore
typicaly. - Controls which experimental features will be enabled. Features usually have a corresponding WebAssembly proposal.
Traits
- Helper trait for a value that is convertible to a
EngineRef
. - The compiler configuration options.
- An engine delegates the creation of memories, tables, and globals to a foreign implementor of this trait.