pub enum ElseData {
    NoElse {
        branch_inst: Inst,
        placeholder: Block,
    },
    WithElse {
        else_block: Block,
    },
}Expand description
Information about the presence of an associated else for an if, or the
lack thereof.
Variants§
NoElse
The if does not already have an else block.
This doesn’t mean that it will never have an else, just that we
haven’t seen it yet.
Fields
§
branch_inst: InstIf we discover that we need an else block, this is the jump
instruction that needs to be fixed up to point to the new else
block rather than the destination block after the if...end.
§
placeholder: BlockThe placeholder block we’re replacing.
WithElse
We have already allocated an else block.
Usually we don’t know whether we will hit an if .. end or an if .. else .. end, but sometimes we can tell based on the block’s type
signature that the signature is not valid if there isn’t an else. In
these cases, we pre-allocate the else block.
Fields
§
else_block: BlockThis is the else block.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ElseData
impl RefUnwindSafe for ElseData
impl Send for ElseData
impl Sync for ElseData
impl Unpin for ElseData
impl UnwindSafe for ElseData
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type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
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    _: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
 
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    T: ?Sized,
 
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    T: ?Sized,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
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    T: SharedNiching<N1, N2>,
    N1: Niching<T>,
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    N1: Niching<T>,
    N2: Niching<T>,
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impl<T> Pointable for T
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impl<T> Pointee for T
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impl<T> Upcastable for T
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upcast ref
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