struct LineDiscipline {
chars: Vec<char>,
cursor: usize,
}Fields§
§chars: Vec<char>§cursor: usizeImplementations§
Source§impl LineDiscipline
impl LineDiscipline
fn len(&self) -> usize
fn cursor(&self) -> usize
fn is_empty(&self) -> bool
fn insert_text(&mut self, text: &str)
fn backspace(&mut self) -> bool
fn clear(&mut self)
fn move_left(&mut self)
fn move_right(&mut self)
fn home(&mut self)
fn end(&mut self)
fn ctrl_u(&mut self) -> usize
fn ctrl_w(&mut self) -> usize
fn take_line(&mut self) -> String
Trait Implementations§
Source§impl Debug for LineDiscipline
impl Debug for LineDiscipline
Source§impl Default for LineDiscipline
impl Default for LineDiscipline
Source§fn default() -> LineDiscipline
fn default() -> LineDiscipline
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LineDiscipline
impl RefUnwindSafe for LineDiscipline
impl Send for LineDiscipline
impl Sync for LineDiscipline
impl Unpin for LineDiscipline
impl UnwindSafe for LineDiscipline
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§type ArchivedMetadata = ()
type ArchivedMetadata = ()
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§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2where
T: SharedNiching<N1, N2>,
N1: Niching<T>,
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impl<T> Pointable for T
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§fn decompression(self) -> Decompression<Self>where
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fn decompression(self) -> Decompression<Self>where
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impl<T> Upcastable for T
fn upcast_any_ref(&self) -> &(dyn Any + 'static)
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impl<T> Upcastable for T
§fn upcast_any_ref(&self) -> &(dyn Any + 'static)
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upcast ref
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